![]() ![]() There are all sorts of quests in Garden Paws. Other good upgrades early on from Frank are the Miner’s Camp (which appears on the hill next to Franks) and the Blacksmith, who settles his business near the house of the Mayor. For example, the quest to bring a blacksmith into town eventually leads to you getting the workbench. Upgrades give extra stats tooĪs is often the case in games like this, quests are your ticket to opening up the game. All the upgrades have effects like that, on energy, inventory, stamina etc. The Shop Upgrade 3 like in the image below, also gives you one more table and +5 energy. For example, the Shop 2 upgrade gives you one more table to sell items from, +5 energy and +5 inventory. Keep in mind when shopping for upgrades that it also gives you extra stats. It’s part of a quest by Mr Jones, who gives you two little chickens to raise once the coop is up. This allows you to sell more stuff, which in turn gets you more money to spend on other things.Īnother thing I bought from him early on is the chicken coop, which was the cheapest of the upgrades Frank had to offer. Important man, Frank the BuilderĪ good upgrade to start with is your shop table, expanding it from one to two tables. Not the easiest way to go about it, but I’m guessing this is the result of the Switch port. Sometimes A is for shopping for upgrades, and then it for example changes to A= Talk. Fiddle around by standing next to him or walking slightly past him, and you will see the command buttons change. Frank often has several things going at once: he sells upgrades, has quests for you and you can report other quests back to him. ![]() At times, in the Switch version, it can be a bit awkward with the controls to talk to animals. He is the builder and has several upgrades and new structures and venues in his assortment. ![]() Frank for Upgradesįrank might just be the most important animal in town. One of the early quests is to gather 50 poop to learn how to make fertilizer. They don’t mind, although Mr Mooney did mention to me that he was thinking of making his fences higher as the feather kept being blown away…if only he knew! The eggs and feathers sell for a nice profit, but the poop you need to save up. Close to that, Mr Jones has his chicken farm too: always feathers, poop and sometimes eggs to pick up. They have no other use in recipes, so you can sell them for 100C! Mr Jones helps you get cash…though he doesn’t knowĪnd although it didn’t feel right to me to enter the enclosure at Mr Mooney’s (where he has his cows and chickens) be sure to overcome your qualms and pick up eggs and poop. I’ve picked up a couple of four-leaf clovers too very early on while harvesting ferns. Plus, very often, you’ll catch little insects as a bonus that you can turn into fishing bait. I know it can be boring, but you can turn them into paper very easily and sell that. See the leafy ferns dotted about literally everywhere? Harvest as many as you can. Sand is used in crafting recipes later on, and they don’t bring in much (2 C). As far as I’ve seen they aren’t used in any recipe so you can sell them from the start. On the beach, you will find little heaps of sand, and if you’re lucky, sand dollars. Some things you’d better save up, like wood and stones, as you will need a lot of those later on. At the start, you can use it to sell in your shop because even the little white dandelions bring in 10 C per piece. The most important rule in any farming/crafting simulation: pick up everything you find. And that means that when you’re expecting a game to use a concept your know, it can surprise you when it doesn’t and goes about the normal things that are a part of such a game in an entirely different way! So, that’s where this beginners guide comes in! I’ll jot down some things that surprised me and tips that are good to know at the start, so you don’t run around for days without any progress! Foraging for Profit If you’ve played a lot of farming simulation games it’s fun to see how they all differ. ![]()
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